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The Libertist Star


Nearing Completion - Updates Galore

2025-08-24 02:08:34

The WebGL draw function has been created and is capable of rendering 3D objects, animating them, and applying textures to them. Though it's still not quite ready to be unleashed.

The object importer is currently limited to triangulated surfaces. And my code, although it successfully implements VAO and VBO handling, needs to be modified slightly to also include EBOs.

This will not only allow me to reduce the overall size of the objects that get imported and loaded by the browser, thus increasing load times for big scenes; but will also fix up a lot of the fragmented textures and lighting, as I'll finally be implementing the graphical system using the most advanced and effective functionality that the library has to offer!

The WebGL interface is in it's alpha stage, and when it's made usable, it will be plopped right onto the home page.